by kris | Jun 3, 2015 | BEST LINKS EVER
Here are some final resources from the edX course, Design and Development of Games for Learning. K-12 MARKET-How to survive? Richards, John, et al. Winter 2013. Games for a Digital Age: K-12 Market Map and Investment Analysis. The Joan Ganz Cooney Center at Sesame...
by andflywrite | Jun 3, 2015 | BEST LINKS EVER
Thought useful to fully define the term Network Effect being used to describe certain economic realities in cloud tool world. From Wikipedia: In economics and business, a network effect (also called network externality or demand-side economies of scale) is the effect...
by kris | Jun 3, 2015 | BEST LINKS EVER
Here is my first attempt at making a game using Prezi for my project deliverable. The game was developed during a six week course through the EdX , MITx MOOC called Design & Development of Games for learning. I’m not sure if the public prezi will work for...
by andflywrite | Jun 3, 2015 | BEST LINKS EVER
As we explore the 7 Core Elements, “capturing the imagination” is prominent. How is that done? Video games, and movies capture the imagination… in various ways. This YouTube from Defy Media explains some of the attempts to make movies as involving as...
by andflywrite | Jun 3, 2015 | BEST LINKS EVER
And most everyone agrees: Some teachers know how to develop curriculum materials or can learn quickly. And many, many others don’t—or can’t. One of the fundamental ideas behind PSA, is that in today’s world of cloud opportunities for learning,...
by andflywrite | Jun 3, 2015 | BEST LINKS EVER, GO AHEAD CALLER
From a series by the New York Times on robotica. This might seem not all that impressive because of the present limitations of the technology. And it’s probably not that threatening to think that AI Teddy Bears can help kids with chronic diseases etc. However it...