Select Page

Eleven stages of hero’s journey animated

John has often mentioned Joseph Campbell’s stages of the hero’s journey as a tool for creating game narrative. The following animation is a quick look at the stages of the journey according to Campbell and how the stages fit into ordinary life.

Machine Learning and Human Learning

“The way to enable robots to deal with unstructured environments is to equip them with the ability to learn. Think about it — programming every possible scenario would take forever.” There’s something self reflexive about our attempts to help the machines we...

Design and development of games for learning

I am now in my 4th week of the EdX course on Design and Development of games for Learning.  This week we were asked to “play test” our games and think of questions we would ask of those who “play test” our game in a prototype such as cards or...