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World renowned game designer and author of “Reality is Broken”, Jane McGonigal, speaks at Microsoft’s 2011 U.S. Innovative Education Forum. Cameron Evans interviews McGonigal on the key takeaways for teachers.

As I complete Unit 5 in the EdX Design and Development of Games for Learning,  we are now talking about assessment.  I found the following video useful in looking at the engagement in a game as a way to identify assessment that matters in real life.  Jan McGonigal  talks about how feedback and the mind set to try and fail help games win out as not a single shot assessment, but as a way to get feedback to get to your best.