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Entertainment games mechanics

So what is it in great game mechanics that gets people willing to invest time and money to play? If learning games could first engage players using great mechanics, would the learners then be willing to engage in the learning objectives ?  That was my take away from...

Learning game design and play testing

Here is an interview with Scott Osterweil from MIT Education Arcade.  Scott is being interviewed by  Professor Eric Klopfer  during the MOOC I recently completed, Design and Development of Learning Games.  Scott is discussing the design and development of the game,...

Lure of the Labyrinth

What does an educator need to know to use a learning game in a classroom? See an educator support page from the game Lure of the Labyrinth.  Scott Osterweil, from MIT’s Education Arcade was interviewed often in the EdX course I just completed regarding good...

Games as learning engines

Prof Eric Klopfer from the edX course, Design and Development of Learning Games,talks in this video with Dan Norton, Founding Partner and CCO at Filament Games. Dan Norton reflects on Filament Games’ design philosophy and also challenges faced by learning game...

Educational gaming resources

Here are some final resources from the edX course, Design and Development of Games for Learning. K-12 MARKET-How to survive? Richards, John, et al. Winter 2013. Games for a Digital Age: K-12 Market Map and Investment Analysis. The Joan Ganz Cooney Center at Sesame...