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Gamification of Education info graphic

www.knewton.com/gamification-education Gamification [n]: the use of game design elements in non-game contexts. Gamification has tremendous potential in the education space. How can we use it to deliver truly meaningful experiences to students?

Aggregation

http://www.fastcoexist.com/1679444/the-future-of-service-is-data One of the keys to PSA effectiveness is the ability to aggregate demand and aggregate services and then match them to create programs/projects. Aggregating is a fairly clear concept, but when it occurs...