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Gaming in higher education

I signed up for this streaming presentation for free on April 28th. As part of Excelsior College’s third annual symposium on the use of games in higher education, Dr. Petruzella will be on campus to present on how game theory and principles inform the design and...

Technology tools to measure learning

we can ever reach a point where sensor technology and data-mining can be accessible and successful, flexible enough to be genuinely empowering, allowing users to control their own narratives. A quote from an article by Amelia Abreu called “a dream of a feminist...

Research on workforce myths

Five workforce myths about engagement at work are busted in this Forbes article by Jeanne Meister, the co-author of 2020 Workplace Book. PSA is interested in research on social collaboration tools that support successful workforce training.    ...

DLP in higher education

Mitra calls it “learning at the edge of chaos”—the space between order and disorder that is most conducive to new ideas. “He showed that all that was needed was peer-to-peer interaction, access to information, and compelling questions,” Dobias says. “It applies not...

Pedagogies for technology enhanced learning

A post from Ignatia de Waard with a new report published from UK Higher Ed Academy focusing on flexible pedagogies for Technology Enhanced Learning. As PSA seeks to align successful pedagogies (or andragogies) with flexible technology tools and resources,  higher...