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Gamification takeaways for teachers

World renowned game designer and author of “Reality is Broken”, Jane McGonigal, speaks at Microsoft’s 2011 U.S. Innovative Education Forum. Cameron Evans interviews McGonigal on the key takeaways for teachers. As I complete Unit 5 in the EdX Design...

Design and development of games for learning

I am now in my 4th week of the EdX course on Design and Development of games for Learning.  This week we were asked to “play test” our games and think of questions we would ask of those who “play test” our game in a prototype such as cards or...

Scaffolding for Learning

Gilly Salmon shared this video on scaffolding for learning during the Carpe Diem MOOC I followed in Spring of 2014. Gilly Salmon explains her 5 stage model for learning design and the role of the e-moderator.

Carpe Diem MOOC report

In April 2014, I participated in the Carpe Diem MOOC (Massive Open Online Course) .  The MOOC provides experiential community collaboration for educators as they learn to design, test, and improve tech enhanced learning for their practice. This report describes the...

Gamification e-tivity

I’m in the 4th week of the Carpe Diem MOOC, #CDMOOC.   Here is an e-tivity I designed for my group topic: Gamification. Designing the e-tivity template is much easier than designing an actual Jeopardy game.  Perhaps the learners could develop the content for the...